I create custom 3D assets for games — from indie studios to UGC marketplaces. Characters, weapons, environments, props — game-ready, optimized for performance, delivered on time. Specialized in Roblox UGC and indie game development.
I'm TussoR — a 3D artist and game designer with a formal education from OCA Osaka Design & IT College, Game Design program (graduated 2022).
Most of my freelance work is in the Roblox ecosystem — UGC items, character assets, and group commissions — but I've also contributed to projects with independent game studios, building game-ready props, weapons, and environments.
Every model is built to be practical and usable — reasonable poly counts, working UVs, and an honest effort to keep things tidy under the hood. Always learning, always improving. Currently open for commissions, studio collaborations, and long-term partnerships worldwide.